Huge Progress!!!
What progress?
I had some pretty bad sunburn from Friday at the water park with my kids so I took today off from my day job! Got a ton done!
| Collision Tiles |
- Chunk clipping system
- Zooming
- Improved async-loading with progress bars
- Added partial support for real tile rendering
- Finalized decision to use 8x8 tiles
- Decided to use 18 different collision slopes for the tiles including half tiles, 45 degree slopes and 27 degree slopes (just a decision, not implemented yet)
- Collision and physics model will be custom
- Added a bunch of helper methods for getting which tile/chunk a screen pixel is on (for mouse interaction)
- Smooth camera motion
- and more...
On the list for this week is...
- Implement a tile collision type finder
- Draw out one set of tiles
- Start physics engine
- Integrate Spine runtime
- Do some work on figuring out a mini-map
- Get a webcam and do a recorded coding session!
Current code line count ~2500
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